The Game's Rolling Dodge Merits Recognition

Having spent time with the popular action RPG, or nearly any 3D action game, chances are you're acquainted with the fantastic feature referred to as the “rolling dodge.” This evasion technique allows your character to execute a forward, sideways, or backward ground roll to avoid incoming harm and move away from opponents. Seems useful, wouldn't you say?

This rolling move, however, has gotten significant backlash, not simply due to the tumbling; it's been called unintelligent, a cheap tactic, and an implausible action — and sometimes, I see the point. Just imagine me somersaulting past nearby enemy groups in a well-known fantasy game — they can't hit me! But the title's rolling dodge represents the evasion to outdo all previous rolling dodges, and let me explain.

In Elden Ring's case, the designers identified a clever approach to counter all sentiments claiming the maneuver is overly simple: just grant each opponent unreasonable strength, multiply it, and all heroes who ventures close them will be eternally grateful thanks to their rolling skill, me included. When the stakes are this high, evading successfully seems like an accomplishment, not a cheat.

No other evasion method in the game comes close to this feeling of accomplishment and consistency, as quick dashes provide minimal movement and defensive postures are readily overcome by strong enemies. One player advised hopping as the main Elden Ring avoidance strategy, but aside from not providing ideal movement, I didn't see how taking a crushing hit might boost my prospects of beating enemies (skill issue, perhaps).

Learning the Move

But even though the dodge roll provides relief in a famously difficult title, it requires practice. To begin with, Elden Ring's rolling dodge just activates a frame of protection after you let go of the roll control, which hinders a hasty, frantic retreat from dangerous scenarios. Furthermore, even though it can carry you off from enemies, it's significantly more useful to employ it as a chance to move nearer, ideally to their rear, and land some hits. In conclusion, you must still comprehend and predict enemy attacks, because rolling prematurely of a prolonged preparation could conclude your immunity ahead of the attack striking… causing significant harm.

A Harmonious System

Even though rolling-dodging in fast repetition might seem rather absurd (credit to Geralt once more), this isn't truly feasible in the game. Of course, that doesn't render it a plausible fighting maneuver — the very cause why it would be terrifying to witness it in a title like a historical simulation — yet we're discussing a dazzling imaginative experience we're talking about, so who cares?

Comparable to any well-executed evasion move, this title's evasion sequence is enhanced with a little somersault-y hop at the commencement, giving it an energetic feel rather than dropping the character downward. Based on your equipment, the move can feel incredibly quick or moderately cumbersome, however, it's consistently quicker and smoother than the evasion moves found in Dark Souls. Admittedly, you could plant your large weapon into the ground while equipped with it, but that's your responsibility for failing to use a crossbow (In jest — avoid using the game using ranged options).

Optimal Harmony

Elden Ring's dodging mechanic creates the perfect balance between challenge and opportunity, granting chances of triumph while threatening to take that hope away at the smallest error. Perfect this move, and you'll be rewarded with not only success, but satisfaction.

Sharon Collier
Sharon Collier

A seasoned gaming analyst with over a decade of experience in UK betting markets, specializing in strategy development and risk management.